Level skills
Arcub moves and skills
Arcub's progression links physical Electric strikes with cleansing, Paralysis, a power-doubling setup move, group damage, boost removal, and weather.
| Level | Move | Type | Effect | Power | Uses |
|---|
| Lv.1 | Ram | Normal | Deals Physical damage to one target. | 40 | 30 |
| Lv.1 | Lightning Shock | Electric | Deals Physical damage to the target. | 50 | 30 |
| Lv.10 | Hone Ⅰ | Normal | Increases Atk by 5. | — | 15 |
| Lv.20 | Static Field | Electric | Deals Physical damage to the target; Removes all status conditions from your Evomon. | 55 | 15 |
| Lv.40 | Electrify | Electric | Inflicts 3 stacks of [Paralysis] to one target. | — | 10 |
| Lv.50 | Chain Lightning | Electric | Deals Special damage to all targets. | 50 | 15 |
| Lv.60 | Thor Power | Electric | Doubles the Power of the next Electric-type skill. | — | 10 |
| Lv.70 | Lightning Blitz | Electric | Deals Physical damage to the target. | 85 | 15 |
| Lv.90 | Volt Tempest | Electric | Deals Special damage to the target, and +40 Skill Power against Evomons with [Paralysis]. | 90 | 10 |
| Lv.100 | Reckoning Strike | Normal | Deals Physical damage to the target, and removes the target's stat boosts. | 90 | 10 |
| Lv.120 | Thunderstorm | Electric | Changes the weather to [Thunderstorm]. | — | 5 |
| Lv.140 | Thunder Retribution | Electric | Deals Physical damage to the target, and inflicts 30 fixed damage. | 100 | 5 |
Static Field clears all status conditions from Arcub after dealing damage. Electrify applies three Paralysis stacks, enabling Volt Tempest's 40-power bonus. Thor Power doubles the next Electric skill, and Reckoning Strike removes the target's stat boosts.